

The large Maquette means you walk painfully slow sometimes, and some environments are quite big so this can take some time. Walking speeds are affected depending on which model you are in. Colour coded doors can be opened with the corresponding coloured crystal, but how do I get the red crystal inside out of the building? Once you get the general idea, and you are on the same wavelength of the game, the puzzles become easier and you feel less disorientated. It sounds easy but a lot of thought has gone into constructing these puzzles. The game mostly consists of navigating inaccessible areas by making bridges and opening locked doors. So, by placing an object on the stairs in the small or normal Maquette could possibly mean you could climb that object in the large Maquette and get up the stairs you previously could not climb. The objects in the large Maquette are too big to pick up but objects in the normal and small Maquette can be picked up, rotated and dropped almost anywhere. You may no longer be able to climb stairs for example, as they are now too large. The game is a three dimensional puzzle game where size matters!īy moving in and out of each three-dimensional model it feels like you are getting bigger or smaller, whereas in fact it is just the environment which has changed.
MAQUETTE GAME GUIDE HOW TO
Below, you'll find a hint on how to accomplish this, but if you need a full explanation, head to our Ticket Puzzle page.The small key but it is too small to open the door. For this next puzzle, you'll have to use the ticket to enter the carnival area where you saw the ticket box earlier. Grab onto it then move forward into the next elevator, which will take you back down.įrom here, head back to the miniature replica area. A pathway will unfold in front of you, leading you to a shining golden ticket. Then, flip the switch in this elevator at the end and take it up. Once you've got it, head back to where you got the bridge and cross it. Below, you'll find a hint on how to accomplish this, but if you need a detailed explanation, head to our Bridge Puzzle page. With this puzzle, you'll need to find a way to cross the gap. No matter where you are, there's a way to return to the normal-sized area.Īt the top, head back to the miniature replica area with the smaller bridge. Tip: If you drop something, you can always drop down and grab it, then use the lever to take the elevator back up. It has a massive gap in the middle, so drop down for now.

Below, you'll find a hint to help solve this puzzle, but if you need extra assistance, head to our Red Block Puzzle page. The goal here is to find a way into this next area by moving the small red block. Once you do, you’ll notice that the larger one will move outside. It’s glowing, which means you can move it around. Look over at the small red block that's blocking the one area you didn't check out. Inside, you’ll find a miniature replica of the exact place where you are. Once the cutscene ends, head back towards where you came from and the dome in the middle will finally open up. A cutscene will play out introducing you to the game’s protagonists, Kenzie and Michael, who meet in a coffee shop: The Maquette. Approach the doors and they’ll open for you.

Again, come back to this later.Ĭontinue heading around and you’ll find a giant yellow castle with purple doors. You’ll then come across another door with a bell on top that needs a key. Unfortunately, you can’t get in right now, so head back and continue going right. You’ll find a gate that’s locked with a ticket box in front.
